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用自主 Fable 级模型构建多人游戏世界

How I Built the Most AI-Pilled Company in the World Don't be put off by the clickbait headline, this piece by Jacob Sansbury describing how they are building Spawn is a fascinating exploration of the bleeding edge of what's possible with agentic engineering against frontier models. Spawn is a massively multiplayer gami

阅读原文 · Simon Willison's Weblog

乔木风格重写

向阳乔木 · deepseek-v4-1-flash-261017

一款多人在线游戏,正在被一群 AI 智能体自己开发和运维,每月烧掉 300 万美元的 token。这不是融资 PPT 里的愿景,而是已经在跑的生产环境。 Jacob Sansbury 写了一篇讲他们如何做 Spawn 的文章,标题叫 How I Built the Most AI-Pilled Company in the World。标题确实有点标题党,但...

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